Greywulf::Net
Home Page Recent Changes Races Classes Skills Combat Magic Monsters Adventures Examples Userpages Other

Mage Spell List

NameLevelDescriptionDuration
Acid Splash0Orb deals 1d3 acid damage.Instantaneous
Arcane Mark0Inscribes a personal rune (visible or invisible).Permanent
Dancing Lights0Creates torches or other lights.1 minute (D)
Daze0Humanoid creature of 4 HD or less loses next action.1 round
Detect Magic0Detects spells and magic items within 60 ft.Concentration, up to 1 min./level (D)
Detect Poison0Detects poison in one creature or small object.Instantaneous
Disrupt Undead0Deals 1d6 damage to one undead.Instantaneous
Flare0Dazzles one creature (-1 on attack rolls).Instantaneous
Ghost Sound0Figment sounds.1 round/level (D)
Light0Object shines like a torch.10 min./level (D)
Mage Hand05-pound telekinesis.Concentration
Mending0Makes minor repairs on an object.Instantaneous
Message0Whispered conversation at distance.10 min./level
Open/Close0Opens or closes small or light things.Instantaneous
Prestidigitation0Performs minor tricks.1 hour
Ray of Frost0Ray deals 1d3 cold damage.Instantaneous
Read Magic0Read scrolls and spellbooks.10 min./level
Resistance0Subject gains +1 on saving throws.1 minute
Touch of Fatigue0Touch attack fatigues target.1 round/level
Alarm1Wards an area for 2 hours/level.2 hours/level (D)
Animate Rope1Makes a rope move at your command.1 round/level
Burning Hands11d4/level fire damage (max 5d4).Instantaneous
Cause Fear1One creature of 5 HD or less flees for 1d4 rounds.1d4 rounds or 1 round; see text
Charm Person1Makes one person your friend.1 hour/level
Chill Touch1One touch/level deals 1d6 damage and possibly 1 Str damage.Instantaneous
Color Spray1Knocks unconscious, blinds, and/or stuns weak creatures.Instantaneous; see text
Comprehend Languages1You understand all spoken and written languages.10 min./level
Detect Secret Doors1Reveals hidden doors within 60 ft.Concentration, up to 1 min./level (D)
Detect Undead1Reveals undead within 60 ft.Concentration, up to 1 minute/level (D)
Disguise Self1Changes your appearance.10 min./level (D)
Endure Elements1Exist comfortably in hot or cold environments.24 hours
Enlarge Person1Humanoid creature doubles in size.1 min./level (D)
Erase1Mundane or magical writing vanishes.Instantaneous
Expeditious Retreat1Your speed increases by 30 ft.1 min./level (D)
Feather Fall1Objects or creatures fall slowly.Until landing or 1 round/level
Floating Disk1Creates 3-ft. -diameter horizontal disk that holds 100 lb./level.1 hour/level
Grease1Makes 10-ft. square or one object slippery.1 round/level (D)
Hold Portal1Holds door shut.1 min./level (D)
Hypnotism1Fascinates 2d4 HD of creatures.2d4 rounds (D)
Identify1Determines properties of magic item.Instantaneous
Jump1Subject gets bonus on Jump checks.1 min./level (D)
Mage Armor1Gives subject +4 armor bonus.1 hour/level (D)
Magic Aura1Alters object’s magic aura.One day/level (D)
Magic Missile11d4+1 damage; +1 missile per two levels above 1st (max 5).Instantaneous
Magic Weapon1Weapon gains +1 bonus.1 min./level
Mount1Summons riding horse for 2 hours/level.2 hours/level (D)
Obscuring Mist1Fog surrounds you.1 min./level
Protection from Chaos1+2 to AC and saves, counter mind control, hedge out elementals and outsiders.1 min./level (D)
Protection from Evil1+2 to AC and saves, counter mind control, hedge out elementals and outsiders.1 min./level (D)
Protection from Good1+2 to AC and saves, counter mind control, hedge out elementals and outsiders.1 min./level (D)
Protection from Law1+2 to AC and saves, counter mind control, hedge out elementals and outsiders.1 min./level (D)
Ray of Enfeeblement1Ray deals 1d6 +1 per two levels Str damage.1 min./level
Reduce Person1Humanoid creature halves in size.1 min./level (D)
Shield1Invisible disc gives +4 to AC, blocks magic missiles.1 min./level (D)
Shocking Grasp1Touch delivers 1d6/level electricity damage (max 5d6).Instantaneous
Silent Image1Creates minor illusion of your design.Concentration
Sleep1Puts 4 HD of creatures into magical slumber.1 min./level
Summon Monster I1Calls extraplanar creature to fight for you.1 round/level (D)
True Strike1+20 on your next attack roll.See text
Unseen Servant1Invisible force obeys your commands.1 hour/level
Ventriloquism1Throws voice for 1 min./level.1 min./level (D)
Acid Arrow2Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.1 round + 1 round per three levels
Alter Self2Assume form of a similar creature.10 min./level (D)
Arcane Lock2Magically locks a portal or chest.Permanent
Bear’s Endurance2Subject gains +4 to Con for 1 min./level.1 min./level
Blindness/Deafness2Makes subject blinded or deafened.Permanent (D)
Blur2Attacks miss subject 20% of the time.1 min./level (D)
Bull’s Strength2Subject gains +4 to Str for 1 min./level.1 min./level
Cat’s Grace2Subject gains +4 to Dex for 1 min./level.1 min./level
Command Undead2Undead creature obeys your commands.One day/level
Continual Flame2Makes a permanent, heatless torch.Permanent
Darkness220-ft. radius of supernatural shadow.10 min./level (D)
Darkvision2See 60 ft. in total darkness.1 hour/level
Daze Monster2Living creature of 6 HD or less loses next action.1 round
Detect Thoughts2Allows ‘listening’ to surface thoughts.Concentration, up to 1 min./level (D)
Eagle’s Splendor2Subject gains +4 to Cha for 1 min./level.1 min./level
False Life2Gain 1d10 temporary hp +1/level (max +10).1 hour/level or until discharged; see text
Flaming Sphere2Creates rolling ball of fire, 2d6 damage, lasts 1 round/level.1 round/level
Fog Cloud2Fog obscures vision.10 min./level
Fox’s Cunning2Subject gains +4 Int for 1 min./level.1 min./level
Ghoul Touch2Paralyzes one subject, which exudes stEnch that makes those nearby sickened.1d6+2 rounds
Glitterdust2Blinds creatures, outlines invisible creatures.1 round/level
Gust of Wind2Blows away or knocks down smaller creatures.1 round
Hideous Laughter2Subject loses actions for 1 round/level.1 round/level
Hypnotic Pattern2Fascinates (2d4 + level) HD of creatures.Concentration + 2 rounds
Invisibility2Subject is invisible for 1 min./level or until it attacks.1 min./level (D)
Knock2Opens locked or magically sealed door.Instantaneous; see text
Levitate2Subject moves up and down at your direction.1 min./level (D)
Locate Object2Senses direction toward object (specific or type).1 min./level
Magic Mouth2Speaks once when triggered.Permanent until discharged
Minor Image2As silent image, plus some sound.Concentration +2 rounds
Mirror Image2Creates decoy duplicates of you (1d4 +1 per three levels, max 8).1 min./level (D)
Misdirection2Misleads divinations for one creature or object.1 hour/level
Obscure Object2Masks object against scrying.8 hours (D)
Owl’s Wisdom2Subject gains +4 to Wis for 1 min./level.1 min./level
Phantom Trap2Makes item seem trapped.Permanent (D)
Protection from Arrows2Subject immune to most ranged attacks.1 hour/level or until discharged
Pyrotechnics2Turns fire into blinding light or choking smoke.1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text
Resist Energy2Ignores first 10 (or more) points of damage/attack from specified energy type.10 min./level
Rope Trick2As many as eight creatures hide in extradimensional space.1 hour/level (D)
Scare2Panics creatures of less than 6 HD.1 round/level or 1 round; see text for cause fear
Scorching Ray2Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).Instantaneous
See Invisibility2Reveals invisible creatures or objects.10 min./level (D)
Shatter2Sonic vibration damages objects or crystalline creatures.Instantaneous
Spectral Hand2Creates disembodied glowing hand to deliver touch attacks.1 min./level (D)
Spider Climb2Grants ability to walk on walls and ceilings.10 min./level
Summon Monster II2Calls extraplanar creature to fight for you.1 round/level (D)
Summon Swarm2Summons swarm of bats, rats, or spiders.Concentration + 2 rounds
Touch of Idiocy2Subject takes 1d6 points of Int, Wis, and Cha damage.10 min./level
Web2Fills 20-ft. -radius spread with sticky spiderwebs.10 min./level (D)
Whispering Wind2Sends a short message 1 mile/level.No more than 1 hour/level or until discharged (destination is reached)
Arcane Sight3Magical auras become visible to you.1 min./level (D)
Blacklight31 round/level (D)
Blink3You randomly vanish and reappear for 1 round/level.1 round/level (D)
Clairaudience/Clairvoyance3Hear or see at a distance for 1 min./level.1 min./level (D)
Daylight360-ft. radius of bright light.10 min./level (D)
Deep Slumber3Puts 10 HD of creatures to sleep.1 min./level
Dispel Magic3Cancels magical spells and effects.Instantaneous
Displacement3Attacks miss subject 50%.1 round/level (D)
Explosive Runes3Deals 6d6 damage when read.Permanent until discharged (D)
Fireball31d6 damage per level, 20-ft. radius.Instantaneous
Flame Arrow3Arrows deal +1d6 fire damage.10 min./level
Fly3Subject flies at speed of 60 ft.1 min./level
Gaseous Form3Subject becomes insubstantial and can fly slowly.2 min./level (D)
Gentle Repose3Preserves one corpse.One day/level
Halt Undead3Immobilizes undead for 1 round/level.1 round/level
Haste3One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.1 round/level
Heroism3Gives +2 bonus on attack rolls, saves, skill checks.10 min./level
Hold Person3Paralyzes one humanoid for 1 round/level.1 round/level (D); see text
Illusory Script3Only intended reader can decipher.One day/level (D)
Invisibility Sphere3Makes everyone within 10 ft. invisible.1 min./level (D)
Keen Edge3Doubles normal weapon’s threat range.10 min./level
Lightning Bolt3Electricity deals 1d6/level damage.Instantaneous
Magic Circle Against Chaos3As protection spells, but 10-ft. radius and 10 min./level.10 min./level
Magic Circle Against Evil3As protection spells, but 10-ft. radius and 10 min./level.10 min./level
Magic Circle Against Good3As protection spells, but 10-ft. radius and 10 min./level.10 min./level
Magic Circle Against Law3As protection spells, but 10-ft. radius and 10 min./level.10 min./level
Magic Weapon, Greater3+1/four levels (max +5).1 hour/level
Major Image3As silent image, plus sound, smell and thermal effects.Concentration + 3 rounds
Nondetection3Hides subject from divination, scrying.1 hour/level
Phantom Steed3Magic horse appears for 1 hour/level.1 hour/level (D)
Protection from Energy3Absorb 12 points/level of damage from one kind of energy.10 min./level or until discharged
Rage3Subjects gains +2 to Str and Con, +1 on Will saves, -2 to AC.Concentration + 1 round/level (D)
Ray of Exhaustion3Ray makes subject exhausted.1 min./level
Secret Page3Changes one page to hide its real content.Permanent
Sepia Snake Sigil3Creates text symbol that immobilizes reader.Permanent or until discharged; until released or 1d4 days + one day/level; see text
Shrink Item3Object shrinks to one-sixteenth size.One day/level; see text
Sleet Storm3Hampers vision and movement.1 round/level
Slow3One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls.1 round/level
Stinking Cloud3Nauseating vapors, 1 round/level.1 round/level
Suggestion3Compels subject to follow stated course of action.1 hour/level or until completed
Summon Monster III3Calls extraplanar creature to fight for you.1 round/level (D)
Telepathic Bond, Lesser3As telepathic bond, but you and one other creature.10 min./level
Tiny Hut3Creates shelter for ten creatures.2 hours/level (D)
Tongues3Speak any language.10 min./level
Vampiric Touch3Touch deals 1d6/two levels damage; caster gains damage as hp.Instantaneous/1 hour; see text
Water Breathing3Subjects can breathe underwater.2 hours/level; see text
Wind Wall3Deflects arrows, smaller creatures, and gases.1 round/level
Animate Dead4Creates undead skeletons and zombies.Instantaneous
Arcane Eye4Invisible floating eye moves 30 ft./round.1 min./level (D)
Bestow Curse4-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.Permanent
Black Tentacles4Tentacles grapple all within 20 ft. spread.1 round/level (D)
Charm Monster4Makes monster believe it is your ally.One day/level
Confusion4Subjects behave oddly for 1 round/level.1 round/level
Contagion4Infects subject with chosen disease.Instantaneous
Crushing Despair4Subjects take -2 on attack rolls, damage rolls, saves, and checks.1 min./level
Detect Scrying4Alerts you of magical eavesdropping.24 hours
Dimensional Anchor4Bars extradimensional movement.1 min./level
Dimension Door4Teleports you short distance.Instantaneous
Dweomer of Transference4Convert spellcasting into psionic power points.1 round/level
Enervation4Subject gains 1d4 negative levels.Instantaneous
Enlarge Person, Mass4Enlarges several creatures.1 min./level (D)
Fear4Subjects within cone flee for 1 round/level.1 round/level or 1 round; see text
Fire Shield4Creatures attacking you take fire damage; you’re protected from heat or cold.1 round/level (D)
Fire Trap4Opened object deals 1d4 damage +1/level.Permanent until discharged (D)
Geas, Lesser4Commands subject of 7 HD or less.One day/level or until discharged (D)
Globe of Invulnerability, Lesser4Stops 1st- through 3rd-level spell effects.1 round/level (D)
Hallucinatory Terrain4Makes one type of terrain appear like another (field into forest, or the like).2 hours/level (D)
Ice Storm4Hail deals 5d6 damage in cylinder 40 ft. across.1 full round
Illusory Wall4Wall, floor, or ceiling looks real, but anything can pass through.Permanent
Invisibility, Greater4As invisibility, but subject can attack and stay invisible.1 round/level (D)
Locate Creature4Indicates direction to familiar creature.10 min./level
Minor Creation4Creates one cloth or wood object.1 hour/level (D)
Mnemonic Enhancer4Wizard only. Prepares extra spells or retains one just cast.Instantaneous
Phantasmal Killer4Fearsome illusion kills subject or deals 3d6 damage.Instantaneous
Polymorph4Gives one willing subject a new form.1 min./level (D)
Rainbow Pattern4Lights fascinate 24 HD of creatures.Concentration +1 round/level (D)
Reduce Person, Mass4Reduces several creatures.1 min./level (D)
Remove Curse4Frees object or person from curse.Instantaneous
Resilient Sphere4Force globe protects but traps one subject.1 min./level (D)
Scrying4Spies on subject from a distance.1 min./level
Secure Shelter4Creates sturdy cottage.2 hours/level (D)
Shadow Conjuration4Mimics conjuration below 4th level, but only 20% real.See text
Shout4Deafens all within cone and deals 5d6 sonic damage.Instantaneous
Solid Fog4Blocks vision and slows movement.1 min./level
Stone Shape4Sculpts stone into any shape.Instantaneous
Stoneskin4Ignore 10 points of damage per attack.10 min./level or until discharged
Summon Monster IV4Calls extraplanar creature to fight for you.1 round/level (D)
Wall of Fire4Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level.Concentration + 1 round/level
Wall of Ice4Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.1 min./level
Animal Growth5One animal/two levels doubles in size.1 min./level
Baleful Polymorph5Transforms subject into harmless animal.Permanent
Blight5Withers one plant or deals 1d6/level damage to plant creature.Instantaneous
Break Enchantment5Frees subjects from enchantments, alterations, curses, and petrification.Instantaneous
Cloudkill5Kills 3 HD or less; 4-6 HD save or die, 6+ HD take Con damage.1 min./level
Cone of Cold51d6/level cold damage.Instantaneous
Contact Other Plane5Lets you ask question of extraplanar entity.Concentration
Dismissal5Forces a creature to return to native plane.Instantaneous
Dominate Person5Controls humanoid telepathically.One day/level
Dream5Sends message to anyone sleeping.See text
Fabricate5Transforms raw materials into finished items.Instantaneous
False Vision5Fools scrying with an illusion.1 hour/level (D)
Feeblemind5Subject’s Int and Cha drop to 1.Instantaneous
Hold Monster5As hold person, but any creature.1 round/level (D); see text
Interposing Hand5Hand provides cover against one opponent.1 round/level (D)
Mage’s Faithful Hound5Phantom dog can guard, attack.1 hour/caster level or until discharged, then 1 round/caster level; see text
Mage’s Private Sanctum5Prevents anyone from viewing or scrying an area for 24 hours.24 hours (D)
Magic Jar5Enables possession of another creature.1 hour/level or until you return to your body
Major Creation5As minor creation, plus stone and metal.See text
Mind Fog5Subjects in fog get -10 to Wis and Will checks.30 minutes and 2d6 rounds; see text
Mirage Arcana5As hallucinatory terrain, plus structures.Concentration +1 hour/level (D)
Nightmare5Sends vision dealing 1d10 damage, fatigue.Instantaneous
Overland Flight5You fly at a speed of 40 ft. and can hustle over long distances.1 hour/level
Passwall5Creates passage through wood or stone wall.1 hour/level (D)
Permanency5Makes certain spells permanent.Permanent; see text
Persistent Image5As major image, but no concentration required.1 min./level (D)
Planar Binding, Lesser5Traps extraplanar creature of 6 HD or less until it performs a task.Instantaneous
Prying Eyes51d4 +1/level floating eyes scout for you.1 hour/level; see text (D)
Psychic Turmoil5Invisible field leeches psionic power points away.1 round/level
Secret Chest5Hides expensive chest on Ethereal Plane; you retrieve it at will.Sixty days or until discharged
Seeming5Changes appearance of one person per two levels.12 hours (D)
Sending5Delivers short message anywhere, instantly.1 round; see text
Shadow Evocation5Mimics evocation below 5th level, but only 20% real.See text
Summon Monster V5Calls extraplanar creature to fight for you.1 round/level (D)
Symbol of Pain5Triggered rune wracks nearby creatures with pain.See text
Symbol of Sleep5Triggered rune puts nearby creatures into catatonic slumber.See text
Telekinesis5Moves object, attacks creature, or hurls object or creature.Concentration (up to 1 round/level) or instantaneous; see text
Telepathic Bond5Link lets allies communicate.10 min./level (D)
Teleport5Instantly transports you as far as 100 miles/level.Instantaneous
Transmute Mud to Rock5Transforms two 10-ft. cubes per level.Permanent
Transmute Rock to Mud5Transforms two 10-ft. cubes per level.Permanent; see text
Wall of Force5Wall is immune to damage.1 round /level (D)
Wall of Stone5Creates a stone wall that can be shaped.Instantaneous
Waves of Fatigue5Several targets become fatigued.Instantaneous
Acid Fog6Fog deals acid damage.1 round/level
Analyze Dweomer6Reveals magical aspects of subject.1 round/level (D)
Antimagic Field6Negates magic within 10 ft.10 min./level (D)
Bear’s Endurance, Mass6As bear’s endurance, affects one subject/level.1 min./level
Bull’s Strength, Mass6As bull’s strength, affects one subject/level.1 min./level
Cat’s Grace, Mass6As cat’s grace, affects one subject/level.1 min./level
Chain Lightning61d6/level damage; 1 secondary bolt/level each deals half damage.Instantaneous
Circle of Death6Kills 1d4/level HD of creatures.Instantaneous
Contingency6Sets trigger condition for another spell.One day/level (D) or until discharged
Control Water6Raises or lowers bodies of water.10 min./level (D)
Create Undead6Creates ghouls, ghasts, mummies, or mohrgs.Instantaneous
Disintegrate6Makes one creature or object vanish.Instantaneous
Dispel Magic, Greater6As dispel magic, but +20 on check.Instantaneous
Eagle’s Splendor, Mass6As eagle’s splendor, affects one subject/level.1 min./level
Eyebite6Target becomes panicked, sickened, and comatose.1 round per three levels; see text
Flesh to Stone6Turns subject creature into statue.Instantaneous
Forceful Hand6Hand pushes creatures away.1 round/level (D)
Fox’s Cunning, Mass6As fox’s cunning, affects one subject/level.1 min./level
Freezing Sphere6Freezes water or deals cold damage.Instantaneous or 1 round/level; see text
Geas/Quest6As lesser geas, plus it affects any creature.One day/level or until discharged (D)
Globe of Invulnerability6As lesser globe of invulnerability, plus 4th-level spell effects.1 round/level (D)
Guards and Wards6Array of magic effects protect area.2 hours/level (D)
Hardening6Permanent
Heroism, Greater6Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.1 min./level
Legend Lore6Lets you learn tales about a person, place, or thing.See text
Mage’s Lucubration6Wizard only. Recalls spell of 5th level or lower.Instantaneous
Mental Pinnacle6You gain the mental powers of a psion.1 round/level
Mislead6Turns you invisible and creates illusory double.1 round/level (D) and concentration + 3 rounds; see text
Move Earth6Digs trenches and build hills.Instantaneous
Owl’s Wisdom, Mass6As owl’s wisdom, affects one subject/level.1 min./level
Permanent Image6Includes sight, sound, and smell.Permanent (D)
Planar Binding6As lesser planar binding, but up to 12 HD.Instantaneous
Probe Thoughts6Read subject’s memories, one question/round.Concentration
Programmed Image6As major image, plus triggered by event.Permanent until triggered, then 1 round/level
Repulsion6Creatures can’t approach you.1 round/level (D)
Shadow Walk6Step into shadow to travel rapidly.1 hour/level (D)
Stone to Flesh6Restores petrified creature.Instantaneous
Suggestion, Mass6As suggestion, plus one subject/level.1 hour/level or until completed
Summon Monster VI6Calls extraplanar creature to fight for you.1 round/level (D)
Symbol of Fear6Triggered rune panics nearby creatures.See text
Symbol of Persuasion6Triggered rune charms nearby creatures.See text
Transformation6You gain combat bonuses.1 round/level
True Seeing6Lets you see all things as they really are.1 min./level
Undeath to Death6Destroys 1d4/level HD of undead (max 20d4).Instantaneous
Undeath to Death6Destroys 1d4/level HD of undead (max 20d4).Instantaneous
Veil6Changes appearance of group of creatures.Concentration + 1 hour/level (D)
Wall of Iron630 hp/four levels; can topple onto foes.Instantaneous
Arcane Sight, Greater7As arcane sight, but also reveals magic effects on creatures and objects.1 min./level (D)
Banishment7Banishes 2 HD/level of extraplanar creatures.Instantaneous
Control Undead7Undead don’t attack you while under your command.1 min./level
Control Weather7Changes weather in local area.4d12 hours; see text
Delayed Blast Fireball71d6/level fire damage; you can postpone blast for 5 rounds.5 rounds or less; see text
Ethereal Jaunt7You become ethereal for 1 round/level.1 round/level (D)
Finger of Death7Kills one subject.Instantaneous
Forcecage7Cube or cage of force imprisons all inside.2 hours/level (D)
Grasping Hand7Hand provides cover, pushes, or grapples.1 round/level (D)
Hold Person, Mass7As hold person, but all within 30 ft.1 round/level (D); see text
Insanity7Subject suffers continuous confusion.Instantaneous
Instant Summons7Prepared object appears in your hand.Permanent until discharged
Invisibility, Mass7As invisibility, but affects all in range.1 min./level (D)
Limited Wish7Alters reality-within spell limits.See text
Mage’s Magnificent Mansion7Door leads to extradimensional mansion.2 hours/level (D)
Mage’s Sword7Floating magic blade strikes opponents.1 round/level (D)
Phase Door7Creates an invisible passage through wood or stone.One usage per two levels
Plane Shift7As many as eight subjects travel to another plane.Instantaneous
Power Word Blind7Blinds creature with 200 hp or less.See text
Prismatic Spray7Rays hit subjects with variety of effects.Instantaneous
Project Image7Illusory double can talk and cast spells.1 round/level (D)
Psychic Turmoil, Greater7As psychic turmoil, but you gain power points as temporary hit points.1 round/level
Reverse Gravity7Objects and creatures fall upward.1 round/level (D)
Scrying, Greater7As scrying, but faster and longer.1 hour/level
Sequester7Subject is invisible to sight and scrying; renders creature comatose.One day/level (D)
Shadow Conjuration, Greater7As shadow conjuration, but up to 6th level and 60% real.See text
Simulacrum7Creates partially real double of a creature.Instantaneous
Spell Turning7Reflect 1d4+6 spell levels back at caster.Until expended or 10 min./level
Statue7Subject can become a statue at will.1 hour/level (D)
Summon Monster VII7Calls extraplanar creature to fight for you.1 round/level (D)
Symbol of Stunning7Triggered rune stuns nearby creatures.See text
Symbol of Weakness7Triggered rune weakens nearby creatures.See text
Teleport, Greater7As teleport, but no range limit and no off-target arrival.Instantaneous
Teleport Object7As teleport, but affects a touched object.Instantaneous
Vision7As legend lore, but quicker and strenuous.See text
Waves of Exhaustion7Several targets become exhausted.Instantaneous
Antipathy8Object or location affected by spell repels certain creatures.2 hours/level (D)
Binding8Utilizes an array of techniques to imprison a creature.See text (D)
Charm Monster, Mass8As charm monster, but all within 30 ft.One day/level
Clenched Fist8Large hand provides cover, pushes, or attacks your foes.1 round/level (D)
Clone8Duplicate awakens when original dies.Instantaneous
Create Greater Undead8Create shadows, wraiths, spectres, or devourers.Instantaneous
Demand8As sending, plus you can send suggestion.1 round; see text
Dimensional Lock8Teleportation and interplanar travel blocked for one day/level.One day/level
Discern Location8Reveals exact location of creature or object.Instantaneous
Horrid Wilting8Deals 1d6/level damage within 30 ft.Instantaneous
Incendiary Cloud8Cloud deals 4d6 fire damage/round.1 round/level
Iron Body8Your body becomes living iron.1 min./level (D)
Irresistible Dance8Forces subject to dance.1d4+1 rounds
Maddening Scream81d4+1 rounds
Maze8Traps subject in extradimensional maze.See text
Mind Blank8Subject is immune to mental/emotional magic and scrying.24 hours
Moment of Prescience8You gain insight bonus on single attack roll, check, or save.1 hour/level or until discharged
Planar Binding, Greater8As lesser planar binding, but up to 18 HD.Instantaneous
Polar Ray8Ranged touch attack deals 1d6/level cold damage.Instantaneous
Polymorph Any Object8Changes any subject into anything else.See text
Power Word Stun8Stuns creature with 150 hp or less.See text
Prismatic Wall8Wall’s colors have array of effects.10 min./level (D)
Protection from Spells8Confers +8 resistance bonus.10 min./level
Prying Eyes, Greater8As prying eyes, but eyes have true seeing.1 hour/level; see text (D)
Scintillating Pattern8Twisting colors confuse, stun, or render unconscious.Concentration + 2 rounds
Screen8Illusion hides area from vision, scrying.24 hours
Shadow Evocation, Greater8As shadow evocation, but up to 7th level and 60% real.See text
Shout, Greater8Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.Instantaneous
Summon Monster VIII8Calls extraplanar creature to fight for you.1 round/level (D)
Sunburst8Blinds all within 10 ft., deals 6d6 damage.Instantaneous
Symbol of Death8Triggered rune slays nearby creatures.See text
Symbol of Insanity8Triggered rune renders nearby creatures insane.See text
Sympathy8Object or location attracts certain creatures.2 hours/level (D)
Telekinetic Sphere8As resilient sphere, but you move sphere telekinetically.1 min./level (D)
Temporal Stasis8Puts subject into suspended animation.Permanent
Trap the Soul8Imprisons subject within gem.Permanent; see text
Astral Projection9Projects you and companions onto Astral Plane.See text
Crushing Hand9Large hand provides cover, pushes, or crushes your foes.1 round/level (D)
Dominate Monster9As dominate person, but any creature.One day/level
Energy Drain9Subject gains 2d4 negative levels.Instantaneous
Etherealness9Travel to Ethereal Plane with companions.1 min./level (D)
Foresight9‘Sixth sense’ warns of impending danger.10 min./level
Freedom9Releases creature from imprisonment.Instantaneous
Gate9Connects two planes for travel or summoning.Instantaneous or concentration (up to 1 round/level); see text
Genesis9Instantaneous
Hold Monster, Mass9As hold monster, but all within 30 ft.1 round/level (D); see text
Imprisonment9Entombs subject beneath the earth.Instantaneous
Mage’s Disjunction9Dispels magic, disenchants magic items.Instantaneous
Meteor Swarm9Four exploding spheres each deal 6d6 fire damage.Instantaneous
Power Word Kill9Kills one creature with 100 hp or less.Instantaneous
Prismatic Sphere9As prismatic wall, but surrounds on all sides.10 min./level (D)
Refuge9Alters item to transport its possessor to you.Permanent until discharged
Shades9As shadow conjuration, but up to 8th level and 80% real.See text
Shapechange9Transforms you into any creature, and change forms once per round.10 min./level (D)
Soul Bind9Traps newly dead soul to prevent resurrection.Permanent
Summon Monster IX9Calls extraplanar creature to fight for you.1 round/level (D)
Teleportation Circle9Circle teleports any creature inside to designated spot.10 min./level (D)
Time Stop9You act freely for 1d4+1 rounds.1d4+1 rounds (apparent time); see text
Wail of the Banshee9Kills one creature/level.Instantaneous
Weird9As phantasmal killer, but affects all within 30 ft.Instantaneous
Wish9As limited wish, but with fewer limits.See text